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GrapeCity.Documents.Imaging Assembly / GrapeCity.Documents.Text Namespace / FontWriter Class / GlyphsAndCharsToStream Method / GlyphsAndCharsToStream(Stream,Font,HashSet<UInt16>,HashSet<Int32>,FontSubsetFlags) Method
The destination Stream object.
The Font object to serialize.
Glyph indices to be added to the resulting font subset.
UTF-32 characters to be supported in the resulting font subset.
Font serialization options.

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    GlyphsAndCharsToStream(Stream,Font,HashSet<UInt16>,HashSet<Int32>,FontSubsetFlags) Method
    In This Topic
    Writes a subset of the font containing both the specified glyphs and UTF-32 characters to a stream.
    Syntax
    'Declaration
     
    Public Overloads Function GlyphsAndCharsToStream( _
       ByVal stream As System.IO.Stream, _
       ByVal font As Font, _
       ByVal glyphIDs As System.Collections.Generic.HashSet(Of UShort), _
       ByVal utf32Chars As System.Collections.Generic.HashSet(Of Integer), _
       Optional ByVal subsetFlags As FontSubsetFlags _
    ) As System.Integer
    public System.int GlyphsAndCharsToStream( 
       System.IO.Stream stream,
       Font font,
       System.Collections.Generic.HashSet<ushort> glyphIDs,
       System.Collections.Generic.HashSet<int> utf32Chars,
       FontSubsetFlags subsetFlags
    )

    Parameters

    stream
    The destination Stream object.
    font
    The Font object to serialize.
    glyphIDs
    Glyph indices to be added to the resulting font subset.
    utf32Chars
    UTF-32 characters to be supported in the resulting font subset.
    subsetFlags
    Font serialization options.

    Return Value

    The number of bytes saved to the stream.
    See Also